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1. Nanite injector - Bleed out timer - in Feedback/Requests [original thread]
Personally, If you check the reality - you don't know how long it'll get until you bleed out. It could go fast, or a bit slower depending on how your body reacts in a warzone or whatever. Gamewise, being immortal soldiers with state of the art te...
- by Kalen Voorhees - at 2012.08.27 16:13:00
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2. Sniping with a mouse. - in Feedback/Requests [original thread]
Can I feel a nerf?
- by Kalen Voorhees - at 2012.08.23 03:28:00
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3. Gravity - in Feedback/Requests [original thread]
Aye. As mentioned above this is +1 For the best feeling of being on different planets while fighting, this is one of the features to focus on!
- by Kalen Voorhees - at 2012.08.23 03:25:00
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4. Character movement - in Feedback/Requests [original thread]
I actually brought this up pre-Precursor: https://forums.dust514.com/default.aspx?g=posts&t=30583&find=unread I really hope it's getting some attention at least, for the sake of the feeling :)
- by Kalen Voorhees - at 2012.08.22 12:26:00
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5. TACNET - augmented reality in your helmet. - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: When my commander targets an objective, I want to see a massive pillar of pulsating light visible from all points on the map. Or when firing at an enemy, some epic bright red/blue streamers on my rounds. Perhaps when a...
- by Kalen Voorhees - at 2012.08.15 04:19:00
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6. TACNET - augmented reality in your helmet. - in Feedback/Requests [original thread]
For one reading the book, Templar One (which you should if you are interested in the backstory of this project), you read a lot about the TACNET, the augmented reality screens that enhances the immortal soldiers helmets and ultimately their field ...
- by Kalen Voorhees - at 2012.08.15 04:11:00
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7. Running/moving feels like floating? - in Feedback/Requests [original thread]
One of the things i'd like to request is to enhance the feeling when running or just moving around. At the moment, it almost feels like one floats when just moving straight forward. Even in "running-mode" there isn't enough "shaking" or alike that...
- by Kalen Voorhees - at 2012.08.15 03:59:00
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